Discover Swift: Writing a Pachinko game on iOS with Swift and SpriteKit

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4 Responses

  1. Lokesh Kumawat says:

    in Xcode6_beta 2 ,I have to set game app design on Simulator . But i have to run on real device then design is not properly show. please help me….

  2. Brick says:

    Thanks for the tutorial. Where do you use SceneKit? This is Apple’s 3D API. It looks like you only use SpriteKit Apple’s 2D API. I found your link through GitHub where you reference this project as using SceneKit.

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